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Fallout
Reviewed by Dean Browell

ESRB Rating: M for Mature (Violence and Animated Blood, Gore)

System Requirements:
Mac OS X 10.1.4 or later
128MB RAM
600MB Disk Space

Reviewed On: A very plucky Lime 400MHz iMac 640MB of RAM & an almost as plucky Graphite 376MHz iBook S.E. 320MB of RAM

MacPlay's Value Series Presents:
FALLOUT

     Those of you wondering whether or not to give this game a try heed this one word: YES. Even after 5 years (when it first came out for the Mac) this game holds its own. Now in its reprisal on Mac OS X, I welcome it to my machine, and I heartily recommend it to anyone who will listen. I've always wanted to be able to review Fallout, and now that the chance is here I find its so hard to describe.

So what kind of game is Fallout?
The game is full. The girth of its playable variety, choices and replay-ability are unmatched. With the possible exception of the first Zelda for the Nintendo, there has been no other game I have ever enjoyed playing all the way through so many times as Fallout, and here I am encouraging you to even try it once, as I embark on it yet again, this time in OS X.


So what kind of game is Fallout?

In many ways, a role playing game. But it makes most roleplaying games appear weak with its in-game options and myriad paths. More than that, the content is top-notch (even 5 years later the movies still look great, and the graphics more than adequate, helped by the musky, broken, post-apocalyptic storyline). In Fallout you can make your own character with a better system than most pen-and paper games use (trim abilities, appropriate and humorous traits and a cache of relevant skills). The gameplay includes party members, subplots and missions that actually make sense and have real consequences, and a creative learning curve that doesn't drown the novice or pat-on-the-back the cocky.

So what kind of game is Fallout?
Post apocalyptic. Sort of. Well, that is if a sort of nuclear boo-boo had happened at certain points in our history, with certain nudges in certain directions. Look its hard to describe, and yet the intro for Fallout sets up a game better than any I can remember. Plus, its one of the only, if not THE only intro that I enjoy watching every single time I load it up... That should tell you something. At any rate, the setting is a fine pseudo-future ripe with detail, wit and confidence... again the best of its sort, much like Dean Motter's Terminal City or Alan Moore's League of Extraordinary Gentlemen (those are comics you should give a look at if you aren't familiar with them). I know I haven't described it fully, but believe me, once you see it you'll be hard pressed to convey its personae as well. Just imagine swirling your driver's education videos, Mad Max, Land of The Lost, and Fear and Loathing In Las Vegas. Right. Now imagine role playing in it.

So what kind of game is Fallout?
It's a hoot. For once a game doesn't require you to make fun out of its trappings, but rather has fun with you while you figure it out. From Pip-Boy to Mr. Handy, character conversations to basic manuals, Fallout doesn't just contain a world for you to play with, it contains a world that feel wry and salty and just very well might keep playing without you after you shut it off.

So what kind of game is Fallout?
One of devotion. You can tell the creators, the writers, the developers put their life into this game. And playing it makes a devoted gamer out of you. Old fans of Fallout know what devotion is like. We still have our old manual and disks, can spot a Fallout reference or copied image of propaganda from a mile away, and were visibly upset when Fallout 2 never made it to our side of the computer pond. (There are worldwide Fallout fans so impressed by the universe and games that they've created their own pen-and-pencil games for it.)

 So what kind of game is Fallout?
*Sigh*...

     Okay, so for this new $20 resurrection, the only drawback is the spiral manual that used to come with it is now digitized into an on CD-ROM pdf... And that's it. In OS X Fallout plays better, faster, smoother and more robustly. It holds up over time. It's being sold for a fraction of what its really worth. And its one of the only games to make me completely smile when I even hear someone talking about it. This is one of those gems. IF you ever listen to anything I or any review says, get Fallout now... And pray MacPlay snatches up the sequel...

First Impressions:
Tactical, turn-based fighting with weapons of gritty and rusty nature
Duck and Cover!
The humor runs through the veins of the game...
Stands the test of time, over and over and over...
Only $20!

Lasting Impressions:
It's still leaving last impressions five years after the first time it came out...
One of the finest RPG's, hands down. And you'll find few who disagree.
Tons of replay value!
Tool fans, there's something for you to spot in it...

FINAL VERDICT:
10
(Out of 10) Must have!
This game is fabulous, affordable, accessible and worth the look and buy...

REVIEWED BY:
Dean Browell

MORE INFO & ORDERING:
MacPlay's Fallout Page

MORE REVIEWS:
Ghostmac.com (Skewed Perspective Mac Reviews)
Skewed Perspective.com General Reviews

 


screenshots/images property Interplay/MacPlay